New to Plex.Earth 4?

 

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First-time user of Plex.Earth?

This index post will direct you to the appropriate content based on your intended type of use, ranging from basic setup to taking advantage of Plex.Earth's most advanced features.

Get Plex.Earth ready for use

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Before using any command you will need to let Plex.Earth know what georeference you are using in your drawing.

If you are using AutoCAD 2015 or newer and have set a geolocation, Plex.Earth will automatically use it.

Otherwise, click on the "Georeference" located at the "Project" tab to bring up the respective dialog box displaying the two available options.

  • Specify Project's Location
  • Specify a Coordinate System

You can take a look at the respective tutorial that explains both options.

 

Import Imagery

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You can quickly import a single image or have Plex.Earth create high-resolution imagery by bringing in and automatically merging a large number of individual tiles, properly aligned to get a clear picture (sic) of the area of interest in just a few minutes.

You can learn how to accomplish this by following the steps that are described in this tutorial.

 

Import Terrain

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You can really see everything concerning the terrain of a location; every bump and dip, every channel, ridge or obstruction on the site of our interest and the surrounding area too.

See how.

 

Convert to 3D Imagery

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The best way to combine imagery with terrain is by using the command "Convert to 3D Imagery".

This way you can take a more subtle look at the area you are interested in.

There is a respective tutorial that can guide you through this procedure for accomplishing the best result.

 

 Export your drawing to Google Earth

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You can export whole drawings into Google Earth, allowing everyone to easily tour and understand your design or proposals.

Plex.Earth uniquely supports all AutoCAD objects and preserves their look and feel when in Google Earth, such as linework, text, hatch, blocks, external references and so on.

You can get accustomed to the process that needs to be followed by reading our tutorial.

 

 

 

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